Hello, my name is Benni. I’m a university student just about to finish my final year at Southampton Solent – studying Popular Music Production.
One of my units for this year was to create a ‘training service’, which could successfully teach an aspect of music production. The project involved a lot of research; looking into techniques of teaching and theories relating to different ways of learning, which led to me deciding to create a video – allowing me to engage my audience with both visual and audible elements, as opposed to say a web article which can only be read.
Over the last decade the recorded music industry has witnessed a huge shift from analogue to digital equipment with the rise in popularity of DAWs, soundcards and plugins. This has made music production a much more accessible skill to pursue, but has also saturated the art of being a producer, as more often than not, the knowledge that was once required to be a music producer is not present.
One area of production I always feel is overlooked and misunderstood by new producers, is compression. It’s an important process that is often hard to explain and hard to understand, so many either ignore it, overuse it or misinterpret it’s correct applications.
So, I focused this tutorial around compression, and the concept of emulating the sonic characteristics of analogue compression units with digital plugins. By demonstrating how to recreate the sounds of various hardware units, I aim to not only show the difference in sound quality between analogue and digital units, but also further your understanding on how to shape compression to create the sound that you want.
Whether you are totally new to the concept of compression or just looking to further your understanding of the process, I hope this tutorial helps!
Part 2 may be on it’s way soon, but until then, keep compressing…